Silt Coverage in Wireframe Magazine

Towards the end of 2021 Silt got a great four page write-up and interview in issue 57 of Wireframe magazine, which included a few words from me on my approach to the game’s audio. As well as the print edition the magazine is available as a free pdf.

Brilliantly, Dymond came up with some distinctly analogue approaches to capturing those aquatic sounds. “I built a small water tank in my studio that has a speaker and hydrophones floating around inside,” he continues. “I used this to record water movements, but more interestingly, I could pipe all sorts of sounds back into the tank and re-record them through the hydrophones.”

Wireframe magazine #57

The article covers the artistic inspirations, development pipeline and origin of the dev team (a fine artist and research scientist). The magazine’s chock-full of interesting articles* and is well-worth checking-out.

Wireframe magazine #57 on a desk

* yes, I want to know how the graphics engine in The Lords of Midnight worked