An open world stealth game with a whole city of secrets at your fingertips, Shadows of Doubt is a detective stealth game set in a fully-simulated neo-noir city.
Set in an alternate reality hyper-industrialized 1980s where the government outsources police work to private corporations and contractors; you play the role of a private intelligence investigator, making money by finding and selling information.
Shadows of Doubt is an infusion of film noir with 80s cyberpunk dystopianism. A digital, blocky looking world but overlayed with analogue film grain. To match this aesthetic I am aiming to marry 1980s synthesis techniques and processing (frequency/phase modulation, wavetable synthesis, grainy old reverbs and digital delays) with some of the extended performance techniques that are a hallmark of the classic film noir soundtracks.
- Sound Design
- Music Composition & Production
- Production and Design Consultation